There's not a single "must have" game for the Wii U. Saying "there'll be one soon" doesn't help. I was pretty sure Aliens Colonial Marines would be one. Not only was the game shit, the U version actually got scrapped. I was pretty sure Lego City Undercover would be one. It looks good, but it's not a must have. (Doesn't look much different to Lego Batman 2, tbh - which was a great game but LCU was supposed to be some innovative new leap forward for the series.) And none of the games Harv's mentioned there sounds anywhere near as appealing as those two games sounded.
I just don't see any appeal in the Wii U. If it gets a big price slash
and a load of great games then
maybe I'd have it as a second machine. But it doesn't look likely to get a big price slash
or a load of great games.
Don't bother trying to tell me how Lego City Undercover is so much better than Lego Batman 2, unless you've completed both, Harv.
Incidentally, longevity is fairly important in a game, but just because someone takes 100 hours to complete it doesn't always mean it's a 100 hour game. Sometimes it just means that person's a bit shit at the game.
This indicates it should take around 17 or 18 hours to get to the stage you're at with the game (main story complete, overall around 31% completion). Different people will naturally take different lengths of time to complete different games, but you took over 36 hours to get that far?
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As for Nintendo's latest accounts - ouch!
I haven't seen the full figures, the highlights I've seen (a £240m operating loss but an overall profit of £47m) are bad. Looks like they're operating at a loss but managed to scrape a profit thanks to non-trading income (mainly exchange rate variations and accounting adjustments?).
If the element of your business that you're controlling is losing massive amounts of money and the element of your business that's largely out of your control* is the only part that's making money then you're surviving thanks to chance/fortune rather than good business.
Like I say, I've not looked at the figures, and the above is just an initial gut reaction...
*(and partly illusory i.e. not real cash)
My 10m+ is still very doable. Remember, I said an installed userbase over 10m. If they hit their 9m target that would make the installed userbase over 12m by the end of the financial year.
They currently appear to be selling around 150k units per month. Extrapolating that gives less than 2m units per annum. Of course, that doesn't take into account seasonal attitudes, price cuts, and increased interest in the machine as the year progresses - but if they're currently on target to sell 1.8m units in 2013 then it seems ridiculously optimistic to think they'll sell five times that...