Some of the guys on another forum I frequent were talking about how Toad, the mushroom chap (or is he a toadstool, actually, given his name?) from the Mario games is taken for granted but is always ridiculously cheerful no matter how much he's abused - but joking about the possibility of him one day having enough and turning.
Inspired me to change my emblem on Black Ops 2:
I think I spend nearly as much time on the emblem editor as actually playing multiplayer. Spent hours doing my current emblem (current until I made the Toad one, anyway), which is a Star Wars Deathstar - and I'm still not completely happy with it. Keep going back into it to edit a few bits here and there...
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Fired up Final Fantasy XIII-2 yesterday. Has been sat on the shelf in it's cellophane for about half a year. I loved the older FF games but don't like the real time battles they've had lately. Was also put off slightly by having not played FF-XIII, so not really knowing the backstory, but I think I know what's happening - they do have a "previously on Final Fantasy" type thing at the start of the game.
Aside from the absence of turn-based battles the game's looking pretty good from what I've seen so far. Beautiful graphics, likeable characters, workable (if slightly bewildering) scenario, straight-forward skill-tree, etc.
But the battles being a major part of the game, I'm not totally settled in, yet. Will stick with it, and hopefully will start to enjoy it more once I'm more familiar with the battles (which, so far, seem to mainly be just keep pushing "A" for auto-battle until you've won).
(Edit - dayum, turns out I bought FFXIII-2 well over a year ago, perhaps closer to eighteen months ago. Had no idea it'd been in the pile that long, lol.)