Everyone speaking English fits in with the story, as does what happens when you die. But the use of the word 'cad' is incorrect, the word simply didn't exist. You could argue that the text in the database was written in the game's present time, but that wouldn't work either unless you can imagine that the use of the word gains popularity in the future like it did with the upper class in the 60s.
It should be 'ruffian', not 'cad'.
Just one of these things in games that really annoys me, bad research. We used to get instances of bad research all the time when I was working at Eidos. It wouldn't annoy me so much if these fuckers didn't earn more than twice as much as I used to lol
Bad game design is also a major bugbear of mine too. These days you need a design degree to get a design job but unfortunately the vast majority of people that get a design degree fail to get even the basics right. Years ago, when game design was a great deal better, all you needed were talent, imagination and, most importantly, extensive experience in actually playing games. To know what works and what doesn't. I've lost count of the amount of atrocious design bugs I've entered during my career, some of which were closed 'By Design' and mentioned in reviews as design issues lol. Bloody annoying, that's the sort of thing that made me want to email the designer in question with a link and a quote saying, 'I fucking told you so, you twat!!!'
You can't do that sort of thing though unfortunately...I got myself in a bit of bother years ago with sending the Producer of Champ Man an email saying that the Eidos logo splashscreen needed to be changed because it looked like it was designed by a 5 year old lmfao
Could be a coincidence but it was changed in the following game the next year
I got a right bollocking for it though lol