The technical issues are irrelevant...I played Skyrim well after the patches and fixes and I've had no problems (Which is a first for a Bethesda game, and I'v actually played it solid over the last 3/4 weeks too, so I have a very fresh reflection of the game)...I just found it to be way too 1-dimensional and rigid in regards to the quest design...Loot is meaningless aswell, I found the game to be fairly easy for the most part, and this is playing "hard" (Second from highest difficulty), so the only time I'd pick up a good weapon was to sell it and get the trophy for having 100,000 coins on hand, because the weapon I was currently using always seemed to do the trick in any given situation.
The only times I've switched (Two-handed, Bow etc.) was to level up skills because there's a trophy for hitting level 50...I'm also not one for straying off and exploring...Maybe if the dungeon designs were more interesting (Oh look, "Another" puzzle where you have to rotate plates with animal pictures and match them to the wall
), but as it is, if you've seen 1 dungeon, then you've seen them all, and that's a fact...If you like that sort of thing, then fair enough, but you can't deny there's a heck of alot of recycling in regards to the dungeon design, and the various quest lines have you trawling through enough dungeons as it is.
The Dark Brotherhood quests in particular disappointed me...They were so interesting in Oblivion, but far too restrictive in Skyrim...I'd always look for different ways to kill my targets, and use some initiative myself, but it's quite clear the game just wants you to walk straight in and kill someone where they stand, because the alternatives to be creative don't exist, which was the original basis of the Dark Brotherhood.
Since I'm airing out problems with the game...Dragons...Yeah, they're kinda cool to begin with, but eventually they just become a nuisance, and you just end up running away from them, which presents a problem in itself because you can't fast travel unless you shake them off which is incredibly hard to do, meaning the only remedy is to turn around and kill them....Maybe if Dragon Souls could be used for other things, such as Enchanting Weapons or creating powerful potions, then it may have been worth sticking around for a fight, but I've got over 25 dragon shouts, most of which are maxed out and I still have over 10 souls stored doing absolutely sweet F.A
I'm quite close to the Platinum anyway, and although I have enjoyed it, I think OPM UK got it right with their 7/10 verdict which people cried about.