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Author Topic: Master and Commander 2  (Read 14914 times)

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #30 on: December 04, 2018, 07:20:22 PM »
This is just a bit of fun. But needs to fill up. ;) 8)

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #31 on: December 11, 2018, 07:00:05 PM »
We now have eight Teams. It would be great to get 10-16 Teams but I don't think it will happen. Two more Teams maybe or I will kick it off as an eight team league. 8)

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #32 on: December 12, 2018, 06:53:53 PM »
One more Team will take us to ten participants then we can get started. Shiver me timbers, Jim lad :o 8)

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #33 on: December 13, 2018, 04:29:11 PM »
A day later and we still need one team.  ;) 8)

Offline bluestarknights

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Re: Master and Commander 2
« Reply #34 on: December 13, 2018, 07:04:23 PM »
someone convince Ty to join :-D we could use some clowns

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #35 on: December 14, 2018, 05:02:27 PM »
This Kicks off tomorrow and is played like any other league where you try to win it. However there are more prizes on offer.

1st. Master wins 5,000 credits. That's 2,000 from Cat games plus 3,000 from me.
2nd. Commander wins 3,000 credits. 1,000 from Cat Games plus 2,000 from me.
3rd. First Lieutenant wins 2,000 credits
4th. Second Lieutenant wins 1,500 credits
5th. Third Lieutenant wins 1,000 credits
The Team that finishes in 8th are "Man Overboard and win 1,000 credits.
Snivelling Midshipman is a 500 credit discretionary spot prize awarded by Admiral Ag for a well fought campaign.

The ship sails at six bells tomorrow ;) 8)
« Last Edit: December 14, 2018, 05:40:35 PM by agadorspartacus »

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #36 on: December 15, 2018, 06:19:57 PM »



Offline agadorspartacus

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Re: Master and Commander 2
« Reply #37 on: December 16, 2018, 06:54:14 PM »
Early days but Super Imps move menacingly into Master of the voyage. The Wizards Commander remains on his coat tails. ;) 8)

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #38 on: December 17, 2018, 06:04:53 PM »
The top two Teams remain the same governing The Poop Deck. The bottom three Teams have no points and may be trying to win The Man Overboard prize ;) 8)

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #39 on: December 18, 2018, 06:46:16 PM »
Rathpeacon move up to First Lieutenant. CSI Broadstairs are now Second Lieutenant and Southgates Waistcoat are demoted to Third Lieutenant. Blue Star Reserve's are the team currently overboard...I think ;) 8)
« Last Edit: December 19, 2018, 07:10:09 AM by agadorspartacus »

Offline bluestarknights

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Re: Master and Commander 2
« Reply #40 on: December 18, 2018, 11:15:53 PM »
sink or swim methinks

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #41 on: December 19, 2018, 04:33:14 PM »
Wizards have taken control of the Ship and Super Imp's are demoted. There is a new team in the drink, Under the Radar. 8)

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #42 on: December 20, 2018, 05:41:44 PM »
Wizards remain Master of The Ship. Big news of the day is that Super Imps have been demoted to First Lieutenant. Moving up to be Commander is CSI Broadstairs. Rathpeacon are demoted to Second Lieutenant and climbing onto The Poop Deck for the first time.

Bobbing along as the man overboard remains Under the Radar 8)

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #43 on: December 21, 2018, 04:59:26 PM »
Master and Commander remain the same. Southgate's Waistcoat move up to Second Lieutenant. The Rumour Mill are pushed off The Poop Deck. Harricam find themselves in the drink, cough, splutter, as the team overboard 8)

Offline agadorspartacus

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Re: Master and Commander 2
« Reply #44 on: December 22, 2018, 07:05:24 PM »
Super Imps back up to Commander. Harricam back on board and Under the Radar are back in the ocean.  8)